The Tipping Point by Malcolm Gladwell is one of my favorite books. Now, I think it could be my favorite game developed by the Singapore-MIT Gambit Game Lab. According to the website, “Tipping Point is a cooperative puzzle game for up to four players. Players assume the roles of Project Managers, and must work together to complete projects before they go too far past their deadline. The game is won by completing a set number of projects without letting any project fail.”
I’m always looking for creative ways to train leaders. My current go-to resource has been Wilderdom. When I look for training resources, I’m trying to find ways to get people to work together and think through problems. What’s great about the Tipping Point is that if any single player’s project fails, everyone fails. At the end of the day, that’s a powerful truth for children’s ministry. If one team captain is rocking the house in 5th grade, but 2nd grade is sucking wind – the team has failed. Leaders need to work together and that’s a powerful team skill to coach and develop. I can’t wait to use this with my team captains.
The instructions were intended for children’s ministry people too – take a look at the requirements: Paper, color printer, scissors, 5 sandwich bags, and a manila envelope.
Download it here.